Make: more electronics : [36 illustrated experiments that explain logic chips, amplifiers, sensors, and more] / Charles Platt
- Author
- Platt, Charles
- Additional Titles
- More electronics
- Published
- Sebastopol, Calif. : Maker Media, Inc., 2014.
- Copyright Date
- ©2014
- Edition
- First edition.
- Physical Description
- xxxii, 357 pages : illustrations (chiefly colored) ; 25 cm
- Additional Creators
- Maker Media, Inc
- Contents
- Machine generated contents note: 1.Experiment 1: Sticky Resistance -- A Glue-Based Amplifier -- What's Happening -- Symbology -- Warning: Nonstandard Leads -- Background: Conductors and Insulators -- Make Even More -- 2.Experiment 2: Getting Some Numbers -- Requirements -- Transistor Behavior -- Warning: Meter at Risk! -- Abbreviations and Datasheets -- What About the Voltage? -- Quick Facts About Voltage -- Make Even More: Old-School Metering -- Quick Facts About Transistors -- Answers to Voltage Divider Examples -- 3.Experiment 3: From Light to Sound -- Photosensitive Audio Pitch -- 4.Experiment 4: Measuring Light -- Using Phototransistors -- Quick Facts About Phototransistors -- Background: Photons and Electrons -- Quick Facts About the 555 -- Quick Facts About CMOS Versus Bipolar -- 5.Experiment 5: That Whooping Sound -- Make Even More -- 6.Experiment 6: Easy On, Easy Off -- Making Comparisons -- Quick Facts About Comparators -- Feedback -- Hysteresis -- The Symbol -- Quick Facts About Plus and Minus -- The Output -- More Quick Facts About Comparators -- Inside the Chip -- The Circuit Redrawn -- Warning: Inverted Comparators -- Comparisons with a Microcontroller -- Make Even More: A Laser-Based Security System -- 7.Experiment 7: It's Chronophotonic! -- Warning: Avoid Dangerous Voltage -- The Circuit Basics -- Step Two -- Circuit Testing -- Relay Details -- The Coupling Capacitor -- Cracking a Clock -- Warning: No AC-Powered Clocks! -- Looking Inside -- Clock Voltage -- How It Beeps -- Using the Beeps -- Hooking Up the Clock -- How It Ought to Work -- Testing -- Connecting Relay to Lamp -- Warning: AC Precautions -- Make Even More -- What's Next? -- 8.Experiment 8: Adventures in Audio -- Amping Up -- Introducing the Electret -- Can You Hear Me? -- Background: Microphone Miscellany -- Ups and Downs of Sound -- 9.Experiment 9: From Millivolts to Volts -- Putting a Cap on It -- Introducing the Op-Amp -- What's the Difference? -- A Perfect Pair -- Measuring the Output -- 10.Experiment 10: From Sound to Light -- An LED-Transistor Combination -- 11.Experiment 11: The Need for Negativity -- Messing with Measurement -- DC Amplification -- The Ins and Outs of Amplification -- Electronic Ritalin -- Gain -- Background: Negative Origins -- Pushing the Limits -- No Pain, No Gain! -- Phase 1 Output Voltages -- Phase 2 Input Voltages -- Phase 3 Graphing It -- Phase 4 The Gain -- Is It Right? -- Splitting the Difference -- The Basics -- Basic with No Split -- Quick Facts About Op-Amps -- 12.Experiment 12: A Functional Amplifier -- Introducing the 386 Chip -- The Amplification Circuit -- Troubleshooting the Amplifier -- 13.Experiment 13: No Loud Speaking! -- Background: The Widlar Story -- Step by Step -- Sensing -- Will It Really Work? -- Background: Voltage Translation -- Noise Protest, Continued -- Power Problems -- Fail? -- Just One More Little Thing -- 14.Experiment 14: A Successful Protest -- Timing Is Everything -- Revision Summary -- The Noise Test -- Make Even More -- Can You Do It with a Microcontroller? -- What's Next? -- 15.Experiment 15: It's All So Logical! -- Experiment 15: Telepathy Test -- Background: ESP -- The Setup -- Quick Facts About Logic Chips -- ESP Logic -- Building It -- Making It Better -- 16.Experiment 16: Enhanced ESP -- Are You Ready? -- Cheating Revealed -- Failure Indicated -- Conflicts -- The Untangling -- Translating the Chart -- Optimizing -- Building It -- Details -- The Digital Difference -- Making It Even Better -- Not So Simple? -- Could We Use a Microcontroller? -- 17.Experiment 17: Let's Rock! -- Background: Probability -- Background: Game Theory -- The Logic -- Who's On? -- Who's Cheating? -- Background: Gate Arrays -- 18.Experiment 18: Time to Switch -- Background: An XNOR Made from Light Switches -- Back to the Rock -- Showing Which Button -- Cheat Proofing -- Fit to Be Tied -- Wiring It -- Cheat-Proofed Wiring -- Conclusion -- 19.Experiment 19: Decoding Telepathy -- Decoder Testing -- Remembering Binary -- Boarding It -- Decoder Pinouts -- 20.Experiment 20: Decoding Rock, Paper, Scissors -- The Logic -- The Specification -- An Unobtainable Or -- Saved by NOR -- Boarding the Simplified Scheme -- Make Even More -- Undecoding -- 21.Experiment 21: The Hot Slot -- Muxing It -- Jumping and Roaming -- Quick Facts About Muxes -- Mux Pinouts -- Mux Applications -- Analog Versus Digital Mux -- Quick Facts About Mux Variants -- Game Design -- Slot Counting -- Circuit Design -- Slot Design -- Hot Slot Testing -- Who Wins? -- The Payoff -- Understanding the Odds -- Background: Alternative Game Arrays -- And a Microcontroller? -- 22.Experiment 22: Logically-Audible -- Background: Neither Here nor Theremin -- Logical Audio -- Audible XOR -- All Mixed Up -- 23.Experiment 23: A Puzzling Project -- Background: The British King of Puzzles -- Moving Counters -- The Logical Grid -- Using Logic -- Switching Ovid -- Making Even More -- Answer to the Puzzle -- 24.Experiment 24: Adding It Up -- The Five Rules of Binary -- From Bits to States -- Background: The NAND Alternative -- Your Own Little Adder -- Breadboard Addition -- 25.Experiment 25: Enhancing Your Adder -- Return of the Decoder -- DIPping In -- Introducing an Encoder -- Other Encoder Features -- Background: The Power of Binary -- Background: Encode Your Own -- Make Even More: Other Input Options -- Can We Switch It? -- Make Even More: Switched Binary Adder -- Making a Table -- Switch Specification -- Make Even More: Other Possibilities -- 26.Experiment 26: Running Rings -- Ring Demo -- Warning: Timer Incompatibilities -- Annoying Pin Sequence -- Quick Facts About Headers -- Quick Facts About Ring Counters -- Making a Game of It -- Additional Features -- Payability -- Make Even More -- And a Microcontroller? -- 27.Experiment 27: Shifting Bits -- No Bouncing! -- Specifics -- A Bit-Shifting Demo -- Quick Facts About Shift Registers -- Pinouts -- Background: Bit Streams -- Modem Applications -- 28.Experiment 28: The Ching Thing -- Hexagrams -- The Display -- The Straight and Yarrow Path -- The Numbers -- Random Sampling -- The Look and Feel -- The Details -- Bars or LEDs -- Boarding the Ching Thing -- Assembly and Testing -- Ching Usage -- Packaging -- 29.Experiment 29: Common Sensors -- The Little Magnetic Switch -- Reed Test -- How It Works -- Level Sensor -- Fuel Gauge -- Quick Facts About Reed Switches -- Easy Substitution -- Installing a Reed Switch -- Background: Magnetic Polarity -- Magnetic Types and Sources -- Magnetic Shapes -- Make Even More: Eddy Currents -- Warning: Magnetic Hazards -- 30.Experiment 30: Hidden Detectors -- Hall Test -- Applications -- Quick Facts About Hall Sensors -- Hall Types -- Sensor Ideas -- Make Even More: Miniature Roll-the-Ball Game -- Plastic Bending -- Rolling-Ball Electronics -- 31.Experiment 31: Electronic Optics -- Active Light Sensors -- Warning: Slow Sensor Death! -- The Numbers -- Infrared Sensor Test -- Infrared LED Test -- Phototransistor Test -- Logic Test -- Options -- Quick Facts About Transmissive Optical Sensors -- Better Slots -- Proof of Concept -- The Schematic -- The Breadboard -- The Slot Box -- 32.Experiment 32: Enhancing Ovid -- The Logic Option -- Switching It Around -- Magnetic Issues -- Make Even More: Microcontrolling It -- 33.Experiment 33: Reading Rotation -- Defining a Rotational Encoder -- Specification -- The Pulse Train -- Warning: Mediocre Encoders -- Inside the Encoder -- Encoder Usage -- It Can Be Random -- Rotational Decider -- Rotational Equivocator -- Seriously Random -- 34.Experiment 34: Ambient Sensing -- One Timer Controlling Another -- Temperature Control -- Random Factors -- Automating the Randomizing Circuit -- Background: Lower Counting -- Speed Adjustment -- Quick Facts About Thermistors -- Making a Thermistor More Random -- Humidity Sensor -- Humidity Control -- Accelerometer -- Touch Sensor -- Empirical Issues -- How Random Is Random? -- 35.Experiment 35: The LFSR -- Getting to Know Your LFSR -- Quick Facts About a LFSR -- Bit-Shifting in Closeup -- The Problem with Zeroes -- The Need to Be Nonrepeating -- Warning: XNOR Idiosyncracies -- Running the Test -- Ones and Zeroes -- The Problem of Weighting -- Skipping 254 -- Sharing the Clock Input -- Any Other Options? -- Seeding -- Make Even More: Other Games and Other Numbers -- Make Even More: Microcontroller Randomicity -- 36.Experiment 36: The One-Person Paranormal Paradigm -- The Last Logic Diagrams -- Looking at Part 2 -- Input Logic -- The Ready Signal -- Random Seeding -- Two More XORs -- Timing is Everything -- Making Every Guess Count -- Schematic Part 2 -- Testing the Tester -- How Unlikely Is ESP? -- Powers of the Triangle -- John Walker's Probabilities -- 37.Is That All?.
- Summary
- This book offers new step-by-step experiments to teach you how to add computational power to your projects by using comparators, op-amps, sensors, and more.
- Subject(s)
- ISBN
- 9781449344047 (paperback)
1449344046 (paperback) - Related Titles
- Make (Sebastopol, Calif.)
- Note
- Subtitle from cover.
Sequel to: Make: electronics. - Bibliography Note
- Includes bibliographical references (page 325) and index.
- Source of Acquisition
- Purchased with funds from the James and Joyce Gettys Libraries Endowment in the Math Library and in the School of Information Sciences and Technology; 2014.
- Endowment Note
- James and Joyce Gettys Libraries Endowment in the Math Library and in the School of Information Sciences and Technology
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