Feedback from video for virtual reality Navigation [electronic resource].
- Published
- Washington, D.C. : United States. Dept. of Energy, 2000.
Oak Ridge, Tenn. : Distributed by the Office of Scientific and Technical Information, U.S. Dept. of Energy. - Physical Description
- PDF-FILE: 7 ; SIZE: 13.7 MBYTES pages
- Additional Creators
- Lawrence Livermore National Laboratory, United States. Department of Energy, and United States. Department of Energy. Office of Scientific and Technical Information
Access Online
- Restrictions on Access
- Free-to-read Unrestricted online access
- Summary
- Important preconditions for wide acceptance of virtual reality (VR) systems include their comfort, ease and naturalness to use. Most existing trackers super from discomfort-related issues. For example, body-based trackers (hand controllers, joysticks, helmet attachments, etc.) restrict spontaneity and naturalness of motion, while ground-based devices (e.g., hand controllers) limit the workspace by literally binding an operator to the ground. There are similar problems with controls. This paper describes using real-time video with registered depth information (from a commercially available camera) for virtual reality navigation. Camera-based setup can replace cumbersome trackers. The method includes selective depth processing for increased speed, and a robust skin-color segmentation for accounting illumination variations.
- Report Numbers
- E 1.99:ucrl-jc-141131
ucrl-jc-141131 - Subject(s)
- Other Subject(s)
- Note
- Published through SciTech Connect.
10/27/2000.
"ucrl-jc-141131"
2nd International Workshop on Digital and Computational Video, Tampa, FL (US), 02/09/2001.
Tsap, L V. - Funding Information
- W-7405-ENG-48
View MARC record | catkey: 14347367