A polygonal method for haptic force generation [electronic resource].
- Published:
- Washington, D.C. : United States. Dept. of Energy, 1996.
Oak Ridge, Tenn. : Distributed by the Office of Scientific and Technical Information, U.S. Dept. of Energy. - Physical Description:
- 9 pages : digital, PDF file
- Additional Creators:
- Sandia National Laboratories, United States. Department of Energy, and United States. Department of Energy. Office of Scientific and Technical Information
Access Online
- Restrictions on Access:
- Free-to-read Unrestricted online access
- Summary:
- Algorithms for computing forces and associated surface deformations (graphical and physical) are given, which, together with a force feedback device can be used to haptically display virtual objects. The Bendable Polygon algorithm, created at Sandia National Labs and the University of New Mexico, for visual rendering of computer generated surfaces is also presented. An implementation using the EIGEN virtual reality environment, and the PHANToM (Trademark) haptic interface, is reported together with suggestions for future research.
- Report Numbers:
- E 1.99:sand--96-2091c
E 1.99: conf-970336--1
conf-970336--1
sand--96-2091c - Subject(s):
- Other Subject(s):
- Note:
- Published through SciTech Connect.
12/31/1996.
"sand--96-2091c"
" conf-970336--1"
"DE96014088"
Virtual reality annual international symposium (VRAIS), Albuquerque, NM (United States), 1 Mar 1997.
Anderson, T. - Funding Information:
- AC04-94AL85000
View MARC record | catkey: 14352967