A medium resolution minefield model suitable for entity-level resolution combat simulations [electronic resource].
- Published
- Washington, D.C. : United States. Dept. of Energy, 1994.
Oak Ridge, Tenn. : Distributed by the Office of Scientific and Technical Information, U.S. Dept. of Energy. - Physical Description
- 38 pages : digital, PDF file
- Additional Creators
- Lawrence Livermore National Laboratory, United States. Department of Energy, and United States. Department of Energy. Office of Scientific and Technical Information
Access Online
- Restrictions on Access
- Free-to-read Unrestricted online access
- Summary
- A new, flexible, and realistic representation of conventional minefields in entity-level resolution combat simulations is presented. The model includes important aspects of minefield effects on battlefield entities and of breaching devices on minefields. The model is designed at ``medium resolution,`` that is, it is general enough to depict a wide variety of tactical situations accurately; however, it only represents tactically significant aspects of mine warfare, discarding or aggregating details, thus minimizing computer memory and speed requirements. This paper describes the model in detail, its implementation in the Janus simulation code, and its use in a preliminary analysis effort related to the effect of delay on the tactical battlefield.
- Report Numbers
- E 1.99:ucrl-id--117763
ucrl-id--117763 - Subject(s)
- Other Subject(s)
- Note
- Published through SciTech Connect.
06/09/1994.
"ucrl-id--117763"
"DE94016632"
Powell, E.T. - Type of Report and Period Covered Note
- Topical; 06/01/1994 - 06/01/1994
- Funding Information
- W-7405-ENG-48
View MARC record | catkey: 14356446