Bezier and B-spline patches are popular tools in surface modeling. With these methods, a surface is represented by the tensor product of univariate approximations. The extension of this concept to three-dimensions is obvious and can be applied to the problem of grid generation. This report will demonstrate how three-dimensional patches can be used in solid modeling and in the generation of grids. Examples will be given demonstrating the ability to generate three-dimensional grids directly from a wire frame without having to first set up the boundary surfaces. Many geometric grid properties can be imposed by the proper choice of the control net.
Document ID: 19920015188. Accession ID: 92N24431. NASA. Langley Research Center, Software Surface Modeling and Grid Generation Steering Committee; p 509-517.