Flight simulator with spaced visuals
- Author:
- Olson, Karl W.
- Published:
- December 30, 1980.
- Physical Description:
- 1 electronic document
- Additional Creators:
- Ventola, Ronald W., Thurston, Marlin O., and Gilson, Richard D.
Online Version
- hdl.handle.net , Connect to this object online.
- Restrictions on Access:
- Unclassified, Unlimited, Publicly available.
Free-to-read Unrestricted online access - Summary:
- A flight simulator arrangement wherein a conventional, movable base flight trainer is combined with a visual cue display surface spaced a predetermined distance from an eye position within the trainer. Thus, three degrees of motive freedom (roll, pitch and crab) are provided for a visual proprioceptive, and vestibular cue system by the trainer while the remaining geometric visual cue image alterations are developed by a video system. A geometric approach to computing runway image eliminates a need to electronically compute trigonometric functions, while utilization of a line generator and designated vanishing point at the video system raster permits facile development of the images of the longitudinal edges of the runway.
- Other Subject(s):
- Collection:
- NASA Technical Reports Server (NTRS) Collection.
- Note:
- Document ID: 20080012276.
- Terms of Use and Reproduction:
- No Copyright.
View MARC record | catkey: 17027674