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Actions for Invent your own computer games with Python
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Invent your own computer games with Python / by Al Sweigart
Author
Sweigart, Al
Published
San Francisco : No Starch Press, Inc., [2017]
Physical Description
1 online resource
Access Online
ezaccess.libraries.psu.edu
Full Text available online
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Contents
Installing Python -- The interactive shell -- Writing programs -- Guess the number -- Jokes -- Dragon realm -- Using the debugger -- Designing hangman with flow charts -- Hangman -- Extending hangman -- Tic tac toe -- Bagels -- Cartesian coordinates -- Sonar treasure hunt -- Caesar cipher -- Reversi -- Reversi AI simulation -- Using pygame and graphics -- Animating graphics -- Collision detection and keyboard/mouse input in pygame -- Sounds and images -- Dodger.
Summary
"Teaches you how to make your own versions of classic computer games"--
Subject(s)
Video games
—
Programming
Python (Computer program language)
ISBN
9781593278113 (electronic bk.)
159327811X (electronic bk.)
View MARC record
| catkey: 20267198