Evolutionary Psychology and Digital Games : Digital Hunter-Gatherers / editors, Johannes Breuer, Daniel Pietschmann, Benny Liebold, Benjamin P. Lange
- London : Taylor and Francis, 2018.
- First edition.
- Physical Description:
- 1 online resource : text file, PDF
- Additional Creators:
- Breuer, Johannes, Pietschmann, Daniel, Liebold, Benny, and Lange, Benjamin P.
- Machine generated contents note: 1.Why an Evolutionary Psychological Approach to Digital Games? / Daniel Pietschmann -- pt. I Theories and Methods -- 2.Evolution of Play: Playing Digital Games between Biological Imperatives and a Pretend Mode of Thinking / Peter Ohler -- 3.Digital Sandboxes for Stone Age Minds: Virtual Worlds as Bischofian Fitness Potential Landscapes / Frank Schwab -- 4.Hardwired to Play: An Evolutionary, Neurophysiological Approach to Video Game Research / Rene Weber -- 5.Survival of the Fittest Interpretation of Data: Problems with Flexible Analysis and Interpretation of Digital Games Research Based in Evolutionary Psychology Theories, and Open Science as a Solution / Malte Elson -- pt. II Emotion and Morality -- 6.Emotion Theories, the Affective System, and Why a Digital Games Researcher Should Care / J. Matias Kivikangas -- 7.Evolutionary Formidability Mechanisms as Moderators of Fear Experience / Teresa Lynch -- 8.The Interplay between Morality and Video Games / Nicholas Matthews -- 9.The Evolutionary Roots of Media-Based Moral Panics / Christopher J. Ferguson -- pt. III Social Interaction -- 10.(Potential) Incubators of Prosocial Behaviors: An Evolutionary Approach to Understanding Dynamic Social Video Game Interactions / John Velez -- 11.New Worlds, Old Rules: An Evolutionary Psychology Approach to Player Behavior in Online Games / Amanda Bailey -- 12.Safety in Numbers: Online Community Sizes in Response to Digital Human Prcdation / Nathaniel Poor -- pt. IV Learning and Motivation -- 13.You Learn What You Play: On the Fundamental Coupling of Playing and Learning in Humans and Digital Games / Johannes Breuer -- 14.Learning to Play: How Virtual World Affordances Drive Adaptation and Learning in Grand Theft Auto / Nicholas Matthews -- 15.Game On: Sex Differences in the Production and Consumption of Video Games / Frank Schwab -- 16.Of Princesses, Paladins, and Players: Gender Stereotypes in Video Games / Andre Melzer -- 17.Natural Born Virtual Killers: Towards an Integrated Model for the Appeal of Violent Video Games / Kevin Koban.
- "This book employs an evolutionary psychology approach to games research in order to broaden our understanding of the appeal and effects of digital games. The vast majority of social science research on the reasons people play (specific) games has focused on proximal causes, such as emotional states or momentary motivations. An evolutionary psychology approach takes into account biological factors and their phylogenetic origins, shedding light on the basic mechanisms and roots of human experience and behavior as applied to digital games. More specifically, by using an evolutionary psychology approach this book moves toward uncovering why so many people are fascinated by digital games and why some play differently than others."--Provided by publisher.
- 9781315160825 (electronic bk.)
131516082X (electronic bk.)
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