Ludotopia : Spaces, Places and Territories in Computer Games
- Author
- Aarseth, Espen J., 1965-
- Published
- Bielefeld : transcript Verlag, 2019.
- Physical Description
- 1 electronic resource (316 pages).
- Additional Creators
- Aarseth, Espen J., 1965- and Günzel, Stephan, 1971-
Access Online
- library.oapen.org , Open Access: OAPEN Library, download the publication
- library.oapen.org , Open Access: OAPEN Library: description of the publication
- Series
- Language Note
- English
- Restrictions on Access
- Open Access Unrestricted online access
- Summary
- Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.
- Subject(s)
- Other Subject(s)
- ISBN
- 9783837647303
9783839447307
transcript.9783839447307 - Collection
- OAPEN Library.
- Terms of Use and Reproduction
- Creative Commons https://creativecommons.org/licenses/by-nc-nd/4.0/
View MARC record | catkey: 37113700