Actions for The mouse machine : Disney and technology
The mouse machine : Disney and technology / J.P. Telotte
- Author
- Telotte, J. P., 1949-
- Published
- Urbana : University of Illinois Press, [2008]
- Copyright Date
- ©2008
- Physical Description
- 1 online resource
Access Online
- Series
- Language Note
- English.
- Contents
- Front cover -- Title Page -- Copyright Page -- Table of Contents -- Acknowledgments -- Introduction: Main Street, Machines, and the Mouse -- 1. Sound Fantasy -- 2. Minor Hazards: Disney and the Color Adventure -- 3. Three-Dimensional Animation and the Illusion of Life -- 4. A Monstrous Vision: Disney, Science Fiction, and CinemaScope -- 5. Disney in Television Land -- The Inhabitable Text of the Parks -- 7. Course Correction: Of Black Holes and Computer Games -- 8. Better Than Real: Digital Disney, Pixar, and Beyond -- Conclusions -- Notes and Works CitedIndex -- back cover
- Summary
- Throughout Disney's phenomenally successful run in the entertainment industry, the company has negotiated the use of cutting-edge film and media technologies that, J.P. Telotte argues, have proven fundamental to the company's identity. Disney's technological developments include the use of stereophonic surround sound for Fantasia, experimentation with wide-screen technology, inaugural adoption of three-strip Technicolor film, and early efforts at fostering depth in the animated image. Telotte also chronicles Disney's partnership with television, development of the theme park, and depiction of technology in science-fiction narratives. An in-depth discussion of Disney's shift into digital filmmaking with its Pixar partnership and an emphasis on digital special effects in live-action films, such as the Pirates of the Caribbean series, also highlight the studio's historical investment in technology. By exploring the technological context for Disney creations throughout its history, The Mouse Machine illuminates Disney's extraordinary growth into one of the largest and most influential media and entertainment companies in the world.
- Subject(s)
- Walt Disney Company
- Motion picture industry—Technological innovations
- Television—Technological innovations
- Amusement parks—Technological innovations
- Cinéma—Industrie—Innovations
- Télévision—Innovations
- BUSINESS & ECONOMICS—Industries—Media & Communications
- TECHNOLOGY & ENGINEERING—Telecommunications
- PERFORMING ARTS—Business Aspects
- ISBN
- 9780252092633 epub
0252092635
9780252033278 cloth : alk. paper
0252033272 cloth : alk. paper
9780252075407 pbk. : alk. paper
0252075404 pbk. : alk. paper
1283583216
9781283583213
9786613895660
6613895660 - Bibliography Note
- Includes bibliographical references (pages 203-209) and index.
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